Player Safety
Before we delve further into the dark art of Horror creation, it's crucial to address a vital aspect of running any horror game: player safety, comfort, and consent.
Horror, by its very nature, deals with disturbing, unsettling, and often traumatic themes and imagery. While this is part of the genre's appeal, it also means that it can potentially cross personal boundaries or trigger genuine distress in some players. As an Overseer, it's your responsibility to ensure that your game remains a fun, engaging, and emotionally safe experience for everyone at the table.
Before starting a horror-themed game of Obscured, have an open and honest conversation with your players about their comfort levels, fears, and any topics or themes they wish to avoid. Establish clear boundaries and make sure everyone is on the same page about what kind of content and scares are acceptable.
During the game, regularly check in with your players, especially after particularly intense or frightening scenes. Make sure they're still enjoying themselves and feeling comfortable with the direction of the game. If anyone expresses discomfort or unease, take a break, discuss the issue, and adjust the game as needed.
Remember, the goal of any tabletop RPG, even a horror-themed one, is for everyone to have fun. The scares and chills should be exhilarating and entertaining, not genuinely traumatizing. Fostering a safe, respectful, and consensual environment is key to ensuring that your horror game is a thrilling, memorable experience for all involved.
With that vital note in mind, let's continue our journey into the shadows and explore how to craft Horrors that will keep your players delightfully terrified and eager for more!